For a nerd, I'm surprisingly uninterested in puzzles and games. I have rarely played cards, was never into Dungeons and Dragons (didn't even read Tolkien, for that matter), don't generally do crosswords or Sudoku, get little enjoyment from jigsaw puzzles, don't enjoy chess, and never went in for those mind-bender style mathematical games from Martin Gardner and Douglas Hofstadter in my dad's Scientific American magazines. My wife taught me my first poker skills just a couple of weeks ago.
Yes, I own some M.C. Escher prints, and I was part of a regular weekly Mah-jongg game (not for money) for several years. My brain does tend to hew to stereotypically geeky pursuits. I have a science degree. I used to read a lot of science fiction, am fascinated by gadgets, have always preferred non-fiction to fiction in my reading otherwise, loved Star Wars and 2001 and Alien, was a young computer nerd (duh), and so on.
I understand why people like games and puzzles; I'm just not one of them. (Similarly, I understand the appeal of practical jokes, but personally dislike most varieties and rarely find them funny.)
But I like solving problems, if they're real ones. Getting all the gear from my band to fit just so into the car, tweaking web page code so it validates, editing audio transitions in a podcast, making a poster, taking effective photographs, or editing some writing—these are things I enjoy. They are puzzles and games too, but the kind that exist to accomplish something, not for their own sake. Maybe related, I discovered early on that I'm not really suited to computer programming, even though that is problem-solving that is practical.
I'm not sure what all that says about me, or whether that question is a puzzle worth solving. It's interesting, though.
Labels: ego, games, geekery, science
I received my four free wiimote jackets today. (I guess there was a whole lot more unintentional TV- and head-bonking than I've experienced.) Here's how the unpacking went:
I like Nintendo's "puffy parka" silicone design better than the third-party skins I've seen up till now. The only problem? The wiimotes no longer sit upright in Nintendo's own organizer tray that we have.
Labels: controversy, games, geekery, nintendo, wii
Yesterday, Nintendo released some software updates for the Wii that permit you to make reasonably full use of a USB keyboard to type stuff like URLs and text in the Opera-based Internet Channel browser and other places.
In fact, I'm using my old Apple Pro Keyboard on the Wii to type this right now, and it works pretty well. I needed an extension cable to reach the Wii (a wireless USB keyboard would be good), and I still need to use the Wiimote to click buttons. Plus there is no way to select or copy and paste text, as far as I can tell, which is annoying. But it works, and it's a lot better than pecking the onscreen keyboard with the Wiimote as I had to do before.
Ideally, Nintendo or someone else would come out with a wireless keyboard that includes some of the Wiimote features to make the process work better, but for now it's an acceptable experience.
It would be even better with an LCD HDTV instead of our old CRT unit, but if I want to browse the Web for real, I really should use one of our computers anyway. At the moment, browsing Flickr and Facebook works well enough that it is no longer painful. Good job, Nintendo.
Labels: games, geekery, nintendo, usb, web, wii
Your friend and mine, Pac-Man turns 28 years old today.
I never had a full-fledged case of Pac-Man Fever, but I did spend a good amount of time playing clones like Gobbler, Snack Attack, and Taxman on my Apple II. Plus I had the September 1982 Mad magazine with Pac-Man on the cover.
The Nintendo version is now available as a cheap download or disc for our Wii, or even for my iPod—maybe I should give it a spin for nostalgia's sake.
Labels: anniversary, apple, birthday, games, geekery, history, nintendo
This is both scary looking and too awesome...

...but I think most people, like me, never thought that Pac-Man had teeth. (Via Bidi.)
Labels: biology, evolution, games, geekery, pacman, science, videogames